Microsoft is working on a system that could benefit gamers with color blindness

Microsoft is working on a system that could benefit gamers with color blindness

Although not as disruptive as a number of other types of body impairments, color blindness can be a major problem for gamers depending on its severity. Color-coded level design, interactive objects, and HUD elements are all staples in games, and Microsoft may have found a way to make these features more visible to color blind gamers.

Until now, specific implementations of color blindness features have depended entirely on the game developers themselves, which often meant limited or no support. Microsoft’s latest patented system would instead offload this accessibility feature to dedicated software and could eventually work across the board in all or most games on the market.


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Much like the recent split-screen multiplayer patent for Xbox, Microsoft’s color correction patent was filed a while ago, though it was only made widely available to the public a few days ago. The patent describes specialized color correction technology that would compensate for color blindness by applying a color transformation layer to produce an appropriately altered image during the post-processing step. This would, in theory, allow Xbox to deliver solutions for virtually every type of color blindness at once and might not even require any input from game developers.


The fact that Microsoft is working on a comprehensive color correction filter isn’t particularly surprising, considering Xbox continues to get more and more accessibility options. Microsoft has always been dedicated to the idea of ​​empowering and empowering every gamer. Since color blindness is a relatively common disability, it makes sense that the company would try to alleviate the condition with a patented software solution that could apply fixes and corrections on the fly.

A few years ago, Microsoft unveiled its Xbox Adaptive Controller, which offered the most adaptive and customizable gaming device on the market. The design philosophy applied was that it should enable most gamers with disabilities to optimize their gaming experience with as little hassle as possible, removing many accessibility barriers that were previously in place. So the color correction patent seems like a logical extension of the same philosophy Microsoft has had for years.

Although the color correction patent is widely available for everyone to read, the company still has a few hidden tricks up its proverbial sleeve. Rumors suggest that Microsoft is trying to optimize the Xbox Series X chipset, which could lead to a smaller and “thin” version of the console in the future. This is however unconfirmed and if true, it is unlikely to be revealed until the color correction system is in place.

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